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C:\>type "Pro console games.txt" | more

Here is my Mobygames page.

I've contributed to several published games (and 3 more cancelled ones, but that's a different story).

Homefront cover Homefront
Sr. Programmer, AI (and some tools)
Developed by: KAOS Studios
Published by: THQ
Released: 2011

Best selling game of March 2011! Wrote AI, gameplay, and tools code.

Silent Hill Homecoming cover Silent Hill: Homecoming
Sr. Gameplay Programmer
Developed by: The Collective (aka Double Helix Games)
Published by: Konami
Released: 2008

Mostly effects (particle systems and fog!) and gameplay.

Getting Up cover Marc Ecko's Getting Up
Tools Programmer
Developed by: The Collective
Published by: Atari
Released: 2006

Asset pipeline work and fixes to the in-house level editor.

Ep3 cover Star Wars Episode III: Revenge of the Sith
Tools Programmer
Developed by: The Collective
Published by: Lucasarts
Released: 2005

Lots of tools, and the code for the title screen starmap!

Davinci Code cover The DaVinci Code
Sr. Tools Programmer
Developed by: The Collective
Published by: 2K Games
Released: 2006

Tons of work on the in-house toolchain.