I’m a game programmer and author living in Brooklyn. Link overload commence!
By the numbers: Five shipped AAA video games, with work on three more that were cancelled during development – an all too-common fate in the game industry!
Two published books (4.5 and 5 star Amazon ratings), nine published articles (including two in the first Game Programming Gems), and a few interviews and articles for the best game development site around – gamedev.net.
Two-time GDC speaker, one-time IGF finalist – the puzzle game Quaternion.
Four published cell phone apps – BREW back in the day, more recently iOS and Android. Including: Don’t Dial, as seen on TechCrunch.
One seriously awesome wife; no kids, no god.
I grew up in a suburb of Denver – Arvada, CO (made famous by The Website Is Down!)
Lately I’m spending most of my time on the Cuttlefish Engine: http://www.cuttlefishengine.com
And finally, if you want to cyber-stalk me, here’s some good starting places:
http://www.linkedin.com/in/masonmc
http://www.facebook.com/mason.mccuskey
Please don’t kill me in my sleep. Thanks!