something must be going crazy.
Nope – everything here is pretty normal. The Cuttlefish Engine is coming along quite nicely – after all this time (almost a year now) it’s exciting to see it all finally come together. Shipping an engine is way different than shipping a game – this is getting to be less and less true, but still, with a game, most of the code you’ve written you know isn’t going to see life beyond the game DVD. With an engine, it’s different – with an engine, shipping is the start of the fun, not the end. I’m definitely looking forward to getting your guys’ opinions on the engine, and seeing what you’re going to create with it.