I’m happy to announce what I’ve been working on so intently for the last few months: The Cuttlefish Engine. It’s a cross-platform game engine and game designer (think Yoyo Game’s Gamemaker), for iPhone, G1, and Blackberry.
More info at http://www.cuttlefishengine.com.
There’s probably a few of you who have found this blog through the Cuttlefish Industries site, and you may be confused about which blog to track. If you want to follow the technical development of the engine closely, this is the blog to subscribe to. I’ll post entries here about the minor engine decisions I’m making as I go. If you just want to know when it’s ready or when it hits major milestones, I’ll post those “big announcements” on the Cuttlefish Industries blog (and here too).